针对struct对象使用using关键字是否会引起装箱?
2013-03-22 00:06 by 老赵, 5806 visits说起来这是个很简单的问题,我以前肯定可以给出确切地答复,但是前几天想到这点的时候突然楞住了。把这个问题发到微博上去之后,很多人说是“会”,但要么是猜的,或是给出的原因明显不靠谱。最后我只能自己简单研究一下了,最后得到的结果是“不会”装箱。请注意,这个问题是指,对于一个实现了IDisposable
接口的值类型对象使用using
语句,而不是将它直接复制给一个IDisposable
引用——后者显然是会装箱的,会对性能产生一定负面影响。
首先我们来写一小段测试代码:
internal struct DisposableStruct : IDisposable { [MethodImpl(MethodImplOptions.NoInlining)] public void Dispose() { } } [MethodImpl(MethodImplOptions.NoInlining)] static void DoSomething(object args) { } [MethodImpl(MethodImplOptions.NoInlining)] static void UsingStruct() { // Line 31 using (var ds = new DisposableStruct()) { // Line 32 DoSomething(ds); // Line 33 } // Line 34 } // Line 35
编译之后使用ILSpy查看其IL,则能得出这样的结果:
.method private hidebysig static void UsingStruct () cil managed noinlining { // Method begins at RVA 0x26a0 // Code size 36 (0x24) .maxstack 1 .locals init ( [0] valuetype .DisposableStruct ds ) IL_0000: ldloca.s ds IL_0002: initobj .DisposableStruct .try { IL_0008: ldloc.0 IL_0009: box .DisposableStruct IL_000e: call void .Program::DoSomething(object) IL_0013: leave.s IL_0023 } // end .try finally { IL_0015: ldloca.s ds IL_0017: constrained. .DisposableStruct IL_001d: callvirt instance void [mscorlib]System.IDisposable::Dispose() IL_0022: endfinally } // end handler IL_0023: ret } // end of method Program::UsingStruct
从IL上看,在IL_0009
处有一条box
指令,但那是为了DoSomething
调用,而不是为了finally
中的Dispose
调用,而在IL_001d
处的Dispose
方法调用却只是使用了callvirt
指令。尽管没有显式的装箱操作,但callvirt
指令按理说是需要查找虚方法表的——非对象似乎是没有虚方法表的啊?此外,上面一行的constrained
又是什么呢?看了MSDN上的说明才发现它才是这个问题的关键:
Format Assembly Format Description FE 16 < T > constrained. thisType
Call a virtual method on a type constrained to be type T. The
constrained
prefix is designed to allowcallvirt
instructions to be made in a uniform way independent of whetherthisType
is a value type or a reference type.When a
callvirt
method instruction has been prefixed byconstrained thisType
, the instruction is executed as follows:
If
thisType
is a reference type (as opposed to a value type) thenptr
is dereferenced and passed as the 'this' pointer to thecallvirt
of method.If
thisType
is a value type andthisType
implements method thenptr
is passed unmodified as the 'this' pointer to acall
method instruction, for the implementation of method bythisType
.If
thisType
is a value type andthisType
does not implement method thenptr
is dereferenced, boxed, and passed as the 'this' pointer to thecallvirt
method instruction.This last case can occur only when method was defined on
Object
,ValueType
, orEnum
and not overridden bythisType
. In this case, the boxing causes a copy of the original object to be made. However, because none of the methods ofObject
,ValueType
, andEnum
modify the state of the object, this fact cannot be detected.
从这里可以看出,constrained
是为了修饰callvirt
指令,最终表现会由具体的类型以及调用的方法来决定。假如这里要产生装箱,则必须满足第3点:针对值类型,调用定义在Object
等“基类”中的方法,例如最典型的ToString
或GetHashCode
,而我们这里要调用的Dispose
方法显然不在此列。马后炮地想想也是,不就是调用一个现成的方法嘛,值类型又不能继承,它的方法入口都是确定的,又何必装箱,又何必查找虚方法表?
后来我又一不小心搜到了StackOverflow上与Phil Hacck博客上的明确说法。这让我有些郁闷,假如我早点知道这在网上有答案,我就不用花实现去调查,甚至已经开始准备这篇文章了。还好中间我还走过一些“弯路”,也算是给世界增加一点新资料吧。由于之前我不知道这里的关键在于constrained
指令,我还把这个方法JIT后的代码打印了出来(所有地址都省去了高位的000007fe
):
Normal JIT generated code Program.UsingStruct() Begin 87d40120, size 63 ...\Program.cs @ 32: 87d40120 push rbp 87d40121 sub rsp,30h 87d40125 lea rbp,[rsp+20h] 87d4012a mov qword ptr [rbp],rsp 87d4012e mov byte ptr [rbp+8],0 // 初始化DisposableStruct对象 87d40132 mov byte ptr [rbp+8],0 ...\Program.cs @ 33: 87d40136 lea rcx,[87c248b0] 87d4013d lea rdx,[rbp+8] // 准备装箱的值类型对象 87d40141 call clr+0x2670 (e7392670) (JitHelp: CORINFO_HELP_BOX) 87d40146 mov rcx,rax // 装箱操作的返回值赋值给rcx作为参数 87d40149 call 87c2c020 (Program.DoSomething(System.Object), ...) 87d4014e xchg ax,ax 87d40150 nop ...\Program.cs @ 35: 87d40151 lea rcx,[rbp+8] // 准备调用Dispose的值类型对象作为参数 87d40155 call 87c2c0e0 (DisposableStruct.Dispose(), ...) 87d4015a nop 87d4015b lea rsp,[rbp+10h] 87d4015f pop rbp 87d40160 ret ...\Program.cs @ 32: 87d40161 push rbp 87d40162 sub rsp,30h 87d40166 mov rbp,qword ptr [rcx+20h] 87d4016a mov qword ptr [rsp+20h],rbp 87d4016f lea rbp,[rbp+20h] ...\Program.cs @ 35: 87d40173 lea rcx,[rbp+8] 87d40177 call 87c2c0e0 (DisposableStruct.Dispose(), ...) 87d4017c nop 87d4017d add rsp,30h 87d40181 pop rbp 87d40182 ret
从上方的汇编指令可以看出,调用DoSomething
之前的确存在一次装箱操作,但在调用Dispose
方法时却没有装箱。从中我们还可以顺便得知,假如没有异常出现,代码会顺利地从头执行到87d40160
处返回,不会对性能产生负面影响。换句话说,“捕获”异常会让程序运行缓慢,但使用try...catch
本身却不会。
try...finally?